Dante

Dante is a high-ranking Harbinger who has sworn his loyalty to Hilda, Dante has a very aggressive personality and talks in a very sarcastic manner.

Appearance
Dante is a human male of average build, slightly taller than Alto. He has wild red hair, angled grey eyes, and he often has a scowl or an amused expression on his face. Dante wears a white and black trench coat, scarlet shoulder guard, and fingerless black gloves on his hands. His ankle length boots have metal accents and much of his clothing has red crisscross patterns for detail.

Personality
Being a member of the Harbingers, Dante is extremely loyal to Hilda. He takes pride in his housework and cooking skills, this being seen in his ending and free time events. Dante has a soft spot for cats, and is embarrassed when Alto walks in on him feeding Arnold, a stray cat. He has a burning vengeance for killing Angels, and goes for daily walks in hopes of spotting one to fight. Even though Dante is reckless and cocky, he has been seen to be very sensible, seen in his late-game conversations with Alto.

Prior to Main Events
Before becoming a Harbinger, Dante once lived in Tart. His city was destroyed by three stray Angels, but he was spared from the destruction in a basement of a building, where he was staying as punishment for a prank. Hilda then picked him up and he swore his loyalty to her. He then traveled with the other Harbingers, learning cooking from Hilda and preparing meals for the other members.

As an Ally
"'Dante is a spear expert who specializes in attacks that can affect a large area. Given his wide range, he is mostly effectively utilized on the front lines.'""— Dante's unit introduction"



Skills

 * Beowulf: (at start) Physical attack to line of units. Adds DEF Down. Non-elemental, Range 1-2 Height 3.
 * Deadline: (at start) Physical attack to line of units. Adds ATK Down. Non-elemental, Range 1-3, Height 2.
 * Life Drain: (at start) Physical HP drain attack to 1 enemy. Non-elemental, Range 1, Height 3.
 * Hunting: (at start) Physical rush to 1 enemy. Negates Counter. Non-elemental, Range 1-2, Height 3.
 * Circle of Death: (at start) Physical attack to nearby units. Non-elemental, Range 1-2, Height 3.
 * Soul Eater: (at start) Magic HP drain attack to 1 enemy. Non-elemental, Range 1, Height 3.
 * Crimson Skyfall: (Level 34) Physical attack to units in range. Non-elemental. Range 1-3 height 5.
 * Nine Lives: (Level 37) Physical attack to 1 enemy. Negates Counter, Non-elemental, Range 1, Height 2.

Passive Abilities

 * Guardian: (at start) Adjacent tiles are impassable by enemies.
 * Intimidate: (Affinity Rank 1) Slightly weaken adjacent enemies.
 * Desperation: (Level 32) Stats increase when HP is low.